D&D 5th Edition
Compendium
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Advanced Planning Techniques
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At 9th level, your plans surpass perfection. When you make your Perfect Plan, you can name a creature or a location as part of your plan, which persists as a part of your plan until a new plan is made. A creature you name must be one you are familiar with or can describe. A location you name must be one you are familiar with or have a map of. The location is a cube up to ten times your tactician level on a side in feet.
If you name a creature, you gain one of the following benefits:
- Whenever you add a Perfect Plan die to an attack made against the named creature, you can choose to reroll the die if the result is a 1 or 2. You must use the new result.
- Choose an ability score. Whenever the named creature makes a saving throw using that ability score, you use your reaction to expend and roll a Perfect Plan dice, subtracting the result from the target’s roll. You may use this ability before or after the target makes their roll, but before the DM determines the outcome of the roll.
- Whenever the named creature would be pushed out of the reach of another creature that is a part of your Perfect Plan, you may use your reaction and expend a Perfect Plan dice. When you do, the named creature provokes an opportunity attack from each creature that is a part of your Perfect Plan whose reach it would be pushed out of.
If you name a location, you gain one of the following benefits:
- Whenever you add a Perfect Plan die to an attack made within the named location, you can choose to reroll the die if the result is a 1 or 2. You must use the new result.
- Whenever you add a Perfect Plan die to an ability check or saving throw made by a creature in the named location, you can choose to reroll the die if the result is a 1 or 2. You must use the new result.
- As a bonus action, you can spend one of your Perfect Plan dice to allow each creature within the named location that can see or hear you to use their reaction and move up to half their speed.
When you reach 17th level, you can name both a creature and a location as a part of making your Perfect Plan.
Attributes
Subtype
Tactician
Type
Class Feature